Craps rules and optimal playing strategies Gambling
Online gambling portal - Craps is a casino dice game
Learn how to play the exciting game of craps. Definition of CRAPS in the list of acronyms and abbreviations provided by the Free Online Dictionary.
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Craps
This classic casino dice game offers more betting options
than just about any game you can play. Essentially, however, you are
simply betting on the result of a given roll of the virtual dice.
Rules
You are betting on the number the next roll
of the dice will display or won't display. There are numerous
betting options available but you only need to understand a few of
them to play the game, have fun and win.
Pass Line Bet
The wager is placed on the PASS LINE field. A wager on the
PASS LINE wins if the COME OUT ROLL is a 7 or 11 and loses if a 2, 3
or 12 is rolled first.
If the COME OUT roll is a 4, 5, 6, 8,
9 or 10 the POINT is established. To win the bet, you must repeat
the POINT before a 7 is rolled. If you roll a 7 before the POINT is
repeated, the PASS LINE bet loses.
Once the POINT is
established, the bet may not be removed or changed.
Don't
Pass Bets The wager is placed on the DON’T PASS BAR field. A
wager on the DON’T PASS BAR wins if the COME OUT ROLL of the dice is
a 2 or 3 and loses if a 7 or 11 is rolled first. If you roll a 12,
it is considered a tie and play continues.
If the COME OUT
roll is a 4, 5, 6, 8, 9 or 10 the POINT is established. To win the
bet, you must roll a 7 before the POINT is repeated. If you repeat
the POINT before a 7 is rolled the DON’T PASS LINE bet loses.
Once the POINT is established, the bet may not be removed or
changed.
Come Bets COME bets are made after the
POINT has been established. The rules for this bet are the same as
the PASS LINE bet.
The wager is placed on the COME field. A
wager on the COME field wins if the dice throw – immediately
following the placement of the bet - is a 7 or 11 and loses if a 2,
3 or 12 is rolled.
If the roll is a 4, 5, 6, 8, 9 or 10 the
COME POINT is established. To win the bet, you must repeat the COME
POINT before a 7 is rolled. If you roll a 7 before the COME POINT is
repeated, the COME bet loses.
Once the COME POINT is
established, the bet may not be removed or changed.
Don't
Come Bets DON'T COME bets are made after the POINT has been
established. The rules for this bet are the same as the DON'T PASS
LINE bet.
The wager is placed on the DON’T COME BAR field. A
wager on the DON'T COME BAR field wins if the dice throw –
immediately following the placement of the bet – is a 2 or 3 and
loses if a 7 or 11 is rolled. If you roll a 12, it is considered a
tie and play continues.
If the roll is a 4, 5, 6, 8, 9 or 10
the COME POINT is established. To win the bet, you must roll a 7
before the COME POINT is repeated. If you repeat the COME POINT
before a 7 is rolled the DON’T COME bet loses
Once the COME
POINT is established, the bet may not be removed or changed.
Place Bets Place bets are made on the numbers 4,
5, 6, 8, 9, or 10 only.
Place Bet to Win The wager
is placed on the WIN field below the number. To win the bet, you
must roll the place number before a 7 is rolled; otherwise the bet
loses.
The bet may be placed or removed at any time.
Place Bet to Lose The wager is placed on the LOSE
field above the number. To win the bet, you must roll a 7 before the
place number is rolled; otherwise the bet loses.
The bet may
be placed or removed at any time.
Free Odds Bets
Free Odds bets are placed on the point or come point only.
Free Odds after Pass Line Bet The FREE ODDS stake
is equal to your original PASS LINE stake and can only be made after
the POINT has been established. The rules for this bet are the same
as the PASS LINE bet.
The wager is placed beside your PASS
LINE stake. If the PASS LINE bet wins, the original PASS LINE bet
and the FREE ODDS bet are paid.
The wager may be placed any
time after the POINT has been established and can be removed at any
time.
Free Odds after the Don't Pass Line Bet The
FREE ODDS stake is equal to your original DON’T PASS stake and can
only be made after the POINT has been established. The rules for
this bet are the same as the DON’T PASS bet.
The wager is
placed beside your DON'T PASS stake. If the DON’T PASS bet wins, the
original DON’T PASS bet and the FREE ODDS bet are paid.
The
wager may be placed any time after the POINT has been established
and can be removed at any time.
Free Odds after a Come
Bet The FREE ODDS stake is equal to your original COME stake
and can only be made after the POINT has been established. The rules
for this bet are the same as the COME bet.
The wager is
placed beside your COME stake. If the COME bet wins, the original
COME bet and the FREE ODDS bet are paid.
The wager may be
placed any time after the COME POINT has been established and can be
removed at any time.
Free Odds after a Don't Come Bet
The FREE ODDS stake can be up to your original DON’T COME
stake. The rules for this bet are the same as the DON’T COME bet.
The wager is placed beside your DON’T COME stake. If the
COME bet wins, the original COME bet and the FREE ODDS bet are paid.
The wager may be placed any time after the COME POINT has
been established and can be removed at any time.
Hard Way
Bets This bet can be made on a 4, 6, 8 or 10.
The
wager is placed on the dice image fields just below the Any Seven
field. To win the bet, you must roll the specified number as a
double - the hardway - before rolling a 7 or rolling the number as a
non-double - the easyway; otherwise the bet loses.
The wager
may be placed or removed at any time.
Big 6 Bet
The wager is placed on the Big 6 field. To win the bet, you
must roll a 6 before a 7 is rolled. If a 7 is rolled before a 6 is
rolled the bet loses.
The wager may be placed or removed at
any time.
Big 8 Bet The wager is placed on the
Big 8 field. To win the bet you must roll an 8 before a 7 is rolled.
If a 7 is rolled before an 8 is rolled the bet loses.
The
wager may be placed or removed at any time.
One Roll Bets
All one roll bets participate only in the roll immediately
following the placement of the bet.
There are 8 types of
one-roll bets: 1. Field Bet: is placed on the
FIELD field. The bet wins if a 2, 3, 4, 9, 10, 11 or 12 is rolled
and loses if a 5, 6, 8 or 7 is rolled.
2. Any
Craps: is placed on the ANY CRAPS field. The bet wins if a
2, 3 or 12 is rolled and loses if 4, 5, 6, 8, 9, 10, 11, 12 or 7 is
rolled.
3. Any 7: is placed on the ANY 7
field. The bet wins if a 7 is rolled and loses if 2, 3, 4, 5, 6, 8,
9, 10, 11 or 12 is rolled.
4. Craps 3 Bet: is
placed on the DICE IMAGE field totaling 3. The bet wins if a 3 is
rolled and loses if 2, 4, 5, 6, 8, 9, 10, 11, 12 or 7 is rolled.
5. Eleven Bet: is placed on the DICE IMAGE
field totaling 11. The bet wins if an 11 is rolled and loses if 2,
3, 4, 5, 6, 8, 9, 10, 12 or 7 is rolled.
6. Craps 2
Bet: is placed on the DICE IMAGE field totaling 2. The bet
wins if a 2 is rolled and loses if 3, 4, 5, 6, 8, 9, 10, 11, 12 or 7
is rolled.
7. Craps 12 Bet: is placed on the
DICE IMAGE field totaling 12. The bet wins if a 12 is rolled and
loses if 2, 3, 4, 5, 6, 8, 9, 10, 11 or 7 is rolled.
8. Horn Bet: is placed on the EC IMAGE field.
The game will move your bet to the double sixes and the eleven DICE
IMAGE field. The bet wins if a 12 or 11 is rolled and loses if 2, 3,
4, 5, 6, 8, 9, 10 or 7 is rolled.
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